Fallout: New Vegas cover art

Fallout: New Vegas

2010 · Obsidian Entertainment · ~45h to finish

A build with no points where it matters hits walls it can neither talk nor shoot past. Hardcore mode adds logistics, and the Deathclaws north of Goodsprings teach direction before the game does.

rpgshooterexplorationPCXbox SeriesMetacritic 84
GlobalUNRATED
Baseline difficulty4.5MODERATE

You will lose sometimes. You will not mind.

Price on Steam

$9.99

USD · United States · checked just now

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PRICES FORGuessed from where you are connecting from.

The fingerprint

12.55.07.510
Obscurity
5.9
Strategy
5.0
Learning Curve
4.0
Punishment
3.6
Grind
3.3
Reaction
2.7
Execution
2.2
Puzzle
2.0
PUBLISHEDHARDEST DEMAND FIRST
  • Punishment drops 0.9 points — you handle this better than most.
  • Assist options shave roughly 2.0 points off, if you use them.

These are generic numbers. Calibrate and this whole page re-scores around you.

Calibrate

Screenshots

IGDB

Where it bites

SPOILER-SAFE BY DEFAULT

No walls charted yet. If you have played this, you know where it bites — add the first one.

Assists & accessibility

0/3 SOURCED

CHALLENGE RELIEF

  • Difficulty modes [unsourced]
  • Save anywhere [unsourced]

HEARING

  • Full subtitles [unsourced]

Claims marked unsourced have not been checked against a published accessibility review. Nothing here is inferred from genre — where we do not know, we say nothing.

What it is

In this first-person Western RPG, the player takes on the role of Courier 6, barely surviving after being robbed of their cargo, shot and put into a shallow grave by a New Vegas mob boss.

Where to go from here

Argue with these asks

Nearest fingerprints in the catalogue. The same demands, a different game.

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Game metadata and images provided by IGDB. Cover art and screenshots remain the property of their publishers.