Bloodborne cover art

Bloodborne

2015 · FromSoftware · ~40h to finish

It punishes the instinct to retreat — the only way to get your health back is to keep hitting the thing that took it.

soulslikeactionhorrorPlayStation 5
GlobalUNRATED
Baseline difficulty6.6PUNISHING

Sustained pressure. Progress is earned.

Part of

FromSoftware, Demon’s Souls to Nightreign4 of 8 to playFine place to start

A separate world with no link to the others. Take it after a Souls game and the inversion lands — healing by hitting back punishes the shield-first caution the others spent forty hours teaching you.

The fingerprint

12.55.07.510
Reaction
7.8
Learning Curve
7.2
Obscurity
7.2
Punishment
6.5
Execution
6.2
Grind
4.5
Strategy
3.0
Puzzle
1.2
PUBLISHEDHARDEST DEMAND FIRST
  • Assist options shave roughly 0.3 points off, if you use them.
  • Not available on any platform you own.

These are generic numbers. Calibrate and this whole page re-scores around you.

Calibrate

Screenshots

IGDB

Where it bites

SPOILER-SAFE BY DEFAULT
START25%HALFWAY75%CREDITS
  1. 15% · ~5hReaction

    the boss that checks whether you understood the health-recovery system

    9
  2. 35% · ~12hPunishment

    the beast in the poison district that outpaces you and poisons you for trying

    15
  3. 90% · ~35hReaction

    the late-game shift where the whole world stops obeying its own rules

    21

Assists & accessibility

0/1 SOURCED

HEARING

  • Full subtitles [unsourced]

Claims marked unsourced have not been checked against a published accessibility review. Nothing here is inferred from genre — where we do not know, we say nothing.

What it is

A gothic action RPG in a plague-ridden city, built on aggressive trick weapons, a sidestep instead of a roll, and a rally system that restores health when you strike back.

Where to go from here

Argue with these asks

Nearest fingerprints in the catalogue. The same demands, a different game.

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Game metadata and images provided by IGDB. Cover art and screenshots remain the property of their publishers.